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March 20, 2013
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Potemkin: Tram Tunnel by ionen Potemkin: Tram Tunnel by ionen
If you're new here, Potemkin is a sci-fi horror game I'm currently working on.
Potemkin Dev Blog: [link]

Not 100% happy with how this turned out, but I learned a lot. Sometimes need to focus more on the journey instead of obsessing about the end.
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:iconzutararaven:
ZutaraRaven Jul 12, 2013  Student General Artist
This also looks incredible.
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:iconaaronquinn:
AaronQuinn May 8, 2013  Student Digital Artist
Looks just like dead space :)
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:iconheystevejoe:
heystevejoe Apr 22, 2013  Professional Artist
looks straight out of a game I would play

might not have accomplished what you want, but it made my life better
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:iconmarcusoterra:
A lot of people are saying Dead Space, but how else would you move through a large space ship except by spinal trams? our take on it is certainly similar, but your use of blues and the glowing surfaces has a different take on the idea. Plus you added the 'turn-styles' which could be a cool feature if the game involves tracking someone.

(Okay they were here last at 14-32, wait this messed up ID is here AGAIN, was someone following him/her?)

I just brainstormed that outta nowhere... gonna go write it down.
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:iconionen:
ionen Apr 19, 2013  Professional Digital Artist
Thanks, yeah. Starting to get use to all the Dead Space comments. I think if you took Mass Effect even and turned the lights out, added some blood, most people would scream Dead Space.
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:iconmarcusoterra:
Yeah..... great now I'm imagining how the DS team would have made necromorphs of the other races.

I think the reason centers on them trying to make their sci fi settings look 'practical' and still shiny. That's what you have.

Shiny Practicality.
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:iconsimsdoc:
I see you like, Dead Space a bit.
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:iconwisplike:
The title totally reads pokemon, which would work if this was a paradoy. I hope it'll be different than dead space. Any kickstart aspirations?
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:iconionen:
ionen Mar 27, 2013  Professional Digital Artist
It's quite a bit different than Dead Space, which will become more obvious as it gets further into production, most of the environments I've posted are more grungy so far. We'll likely be doing a kickstarter during the Summer.
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:icontfsakon:
Very ominou, I thought 'horror' before I'd read the title.
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