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February 22, 2013
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Potemkin: Crowe - First Pass by ionen Potemkin: Crowe - First Pass by ionen
Potemkin Twitter: [link]
Potemkin Dev Blog: [link]

First pass on Crowe's suit. Not sure if I'm going to do another pass or not, might tweak this one. Time will tell. The game is from a first person view, so you wouldn't really be seeing much of him.

Will probably do a suitless version in the future.

Copyright belongs to Hailstorm Games INC and such.
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Dom666ism Featured By Owner May 31, 2013
wicked! and i hope you do a suitless one soon. :D
ARCHVERMIN Featured By Owner Mar 24, 2013
Oh man you've got a new project, I've been missing out some cool updates

And I don't think I've seen another artist skilled in blue light the way you do :)
ionen Featured By Owner Mar 24, 2013  Professional Digital Artist
Haha thanks. Must be because I use it all the time.

How have things been treating you?
ARCHVERMIN Featured By Owner Mar 27, 2013
Busy as hell with full-time job and don't have as much time to draw, but seeing as I still have the spare moments to upload semi-porn to the internet, I'd say things have been treating me just fine :)

Just feel slow with lots of catch-ups to read. Games, artbooks releases, I've been missing out on all of them
MandoGirl22 Featured By Owner Mar 18, 2013  Hobbyist Writer
Very cool :D
CrashLegacy Featured By Owner Mar 3, 2013
....I don't see a single pouch.

I know, "wtf? that's what you've got to say?" But beyond the little tubes on the belt there doesn't look to be anywhere for Crowe to stow anything and as such it ends up hurting the utilitarian appearance of the outfit. how about adding a pouch/cargo pocket on the upper arm, thighs (not just the side of the thighs like cargo pants, but the front of the leg would be a good place too), and along the hips. it'd be interesting to see someone sling a carry bag or bandoleer over their suit so they'd have ample storage space.

Now don't get me wrong, the design is awesome, even if you do slink a bit too close to "dead space" here and there. ( that strip on the bicep scream it the most btw, a larger plate there -or an aforementioned pouch- would help drive you away from the repeating strips of plating.) The helmet design is unique enough, though the visor doesn't 'pop' enough from the rest of the helmet (make the visor more reflective or something).
The torso and head looks absolutely remarkable, and I dig that front mounted oxygen pack.

Side note: In your space sections I hope you get an even better(more realistic) sense of Zero G. limited O2 supply would be awesome. also, a chance for 'encounters' to damage your suit/tank so you'd be loosing air at a more brisk rate.
ionen Featured By Owner Mar 4, 2013  Professional Digital Artist
I see the point with the pouches, although the suits aren't really meant for much other than short-term spacewalks. I think regardless of what I design it'll have some resemblance to Dead Space, unless it's a white astronaut suit. Over 4+ games and 2 animated movies they've covered pretty much everything.
CrashLegacy Featured By Owner Mar 5, 2013
kinda the same way with Halo. granted there's iconic core halo armor designs, but the permutations in Halo 3 and on have pretty much blow open the design possibilities for what a spartan can be done up in.
KuroiChoucho Featured By Owner Feb 27, 2013  Professional Digital Artist
You put an amazing amount of detail. Awesome job
Bekurah-Toshin Featured By Owner Feb 26, 2013  Hobbyist Digital Artist
ISAAC!! :la: Oh wait... wow, I totally thought it was Dead Space fanart in the thumbnail. lol xD It's freaking fantastic! I love the style and color scheme a lot. I especially love the way you've shaded the image. Nicely done. :clap:
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